Too many wild pixelmon spawned, how can I kill them?
By David Jones •
Due to excessive use of spawn boxes, too many wild pixelmon are walking around in my local game. This is slowing down the game to a crawl.
Is there an operator command to kill them easily and get the game back in a playable state?
Version is Forge 1.7.
02 Answers
I assume Pixelmon are registered as standard entities. If this is true, you can run /kill @e to kill all entities in the world.
I think you can only do so if you install a mod extra commands , including the command type; It's my supposition.
Or you 'll have to recreate the world , or start a new one.
You could create a new one and move buildings with outside editing programs.