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Too many wild pixelmon spawned, how can I kill them?

By David Jones

Due to excessive use of spawn boxes, too many wild pixelmon are walking around in my local game. This is slowing down the game to a crawl.

Is there an operator command to kill them easily and get the game back in a playable state?

Version is Forge 1.7.

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2 Answers

I assume Pixelmon are registered as standard entities. If this is true, you can run /kill @e to kill all entities in the world.

3

I think you can only do so if you install a mod extra commands , including the command type; It's my supposition.

Or you 'll have to recreate the world , or start a new one.

You could create a new one and move buildings with outside editing programs.